Sniper Dan: All Objectives and Achievement Tips

This page covers every objective on Sniper Dan’s six maps (Perky Park, Vibrant Village, Happy Harbour, Central City, Funky Farm and Aces Airport) and where each one can spawn, plus the collectibles, photos, office commissions and bonus levels. It also explains the ten named achievements that need their own side goals. It does not map the remaining nine achievements to specific tasks.

The short version: on every map, shoot all the bananas, fireworks, Willy and the Jiangshi, finish every objective on every day, and take every photo. Complete the three office commissions and beat the five bonus levels. Then clear five locations in Time Attack and five in Ammo Hunt, finish Perky Park in under 30 seconds, fully upgrade your gun, buy the pizza and 20 items in the Magic Market, and collect 13 different gachapon prizes. Finally, win tennis and air hockey with three misses or fewer, and bowl five strikes in one game.

Sniper Dan achievements at a glance

Sniper Dan has 19 achievements. Nine of them are not named here: they come from completing the objectives, collectibles, photos, commissions and bonus levels on this page, but which task earns which one is not covered. The ten below each need a specific side goal.

Steam showing 19 of 19 Sniper Dan achievements unlocked

AchievementWhat to doSection
Unknown BoneBowl five strikes in one bowling gameUnknown Bone (bowling)
Preloved SausageBuy 20 things in the Magic MarketPreloved Sausage, Lost Brick, Unloved Pizza Slice and Appreciated Apple (shop)
Lost BrickBuy every gun upgradePreloved Sausage, Lost Brick, Unloved Pizza Slice and Appreciated Apple (shop)
Unloved Pizza SliceBuy the pizza in the shopPreloved Sausage, Lost Brick, Unloved Pizza Slice and Appreciated Apple (shop)
Appreciated AppleWin 13 different gachapon prizesPreloved Sausage, Lost Brick, Unloved Pizza Slice and Appreciated Apple (shop)
Wooden SpoonClear five locations in Time AttackWooden Spoon, Rank Sock and Stale Y-Fronts (modes and speedrun)
Rank SockClear five locations in Ammo HuntWooden Spoon, Rank Sock and Stale Y-Fronts (modes and speedrun)
Stale Y-FrontsBeat Perky Park in under 30 secondsWooden Spoon, Rank Sock and Stale Y-Fronts (modes and speedrun)
Forgotten Hot DogWin at tennis, missing three times at mostForgotten Hot Dog and Clean Aubergine (tennis and air hockey)
Clean AubergineWin at air hockey, missing three times at mostForgotten Hot Dog and Clean Aubergine (tennis and air hockey)

How objectives and collectibles work

MapObjectivesBananasFireworksPhotos
Perky Park5 tasks555
Vibrant Village3 days + boss10108
Happy Harbour3 days + boss10108
Central City3 days + boss10108
Funky Farm3 days + boss10108
Aces Airport3 days + boss10108

Bananas, fireworks, Willy and the Jiangshi never move between visits. Most day objectives do. The game picks one of usually three variants each time you load the day. For an objective with a single target, a variant is a different spot. For an objective with several targets, such as five leaf piles, a variant is a whole different layout. Where the spot is known to be fixed or to vary, the entry below says so, and the overview screenshots circle each spot or every item in a layout. Headings describe each task in plain English; the task card in your game may word it differently.

Willy, the character in the bobble hat, only counts when you shoot him on the hat.

Willy in his orange and black bobble hat, lined up in the scope in a crowd

For the Jiangshi, aim at the paper scroll stuck to its face.

A Jiangshi in the scope, with the paper scroll on its face as the target

On some days a timed phone objective appears after you finish a few others. When the phone on your left starts ringing, shoot it to start the timer. Reload before you shoot the phone. If you have not reloaded, shoot the phone with the last bullet in your magazine.

Shooting the ringing phone on the left to start a timed objective

Perky Park bananas, fireworks, Willy and Jiangshi

Perky Park bananas (5)

Every Perky Park banana is circled on the park overview.

All five Perky Park bananas circled on the park overview

Perky Park fireworks (5)

The Perky Park fireworks are circled on the same kind of park overview; shoot each one to set it off.

All five Perky Park fireworks circled on the park overview

Perky Park Willy and Jiangshi

Both are near the middle of the park. The Jiangshi is hidden in a bush: shoot the bush first, then the scroll on its face.

Willy and the Jiangshi's bush circled in the middle of Perky Park

Perky Park objectives

Sweep up the leaves

Shoot five leaf piles. They come in three possible layouts, each circled in full below.

Perky Park leaves: layout 1 of 3, every item circled on the map

Perky Park leaves: layout 2 of 3, every item circled on the map

Perky Park leaves: layout 3 of 3, every item circled on the map

Shoot the bubble wand

Find the NPC holding a bubble wand and shoot the middle of the ring three times. The bubble NPC has three possible spots.

Close-up of the bubble wand ring to shoot three times

Perky Park bubbles: spawn spot 1 of 3, circled on the map

Perky Park bubbles: spawn spot 2 of 3, circled on the map

Perky Park bubbles: spawn spot 3 of 3, circled on the map

Push your pal on the swing

The NPC sitting on the swing is always at the swing set in the top left of the map. Shoot the rope of the swing three times to push them.

The swing set in the top left of Perky Park

Close-up of the swing rope to shoot three times

Turn on the fountain

Three valves around the park switch the fountain on. They are always in the same places; shoot all three.

The three fountain valves circled on the Perky Park overview

Take the selfie

The Perky Park task list also asks for a selfie. Take a photo anywhere without zooming the camera in, and it counts as a selfie. It then shows up in your photo album. It needs the camera, so it has to wait until you own one (see Photos on every map).

The Memories photo album page holding the selfie

Vibrant Village bananas, fireworks, Willy and Jiangshi

Vibrant Village bananas (10)

The village bananas are split across two overview shots.

Vibrant Village bananas circled on the map, first overview

Vibrant Village bananas circled on the map, second overview

Vibrant Village fireworks (10)

The village fireworks are also spread over two overview shots.

Vibrant Village fireworks circled on the map, first overview

Vibrant Village fireworks circled on the map, second overview

Vibrant Village Willy and Jiangshi

Willy is in the middle of the village square. The Jiangshi is over the bridge behind a bush: shoot the bush, then its scroll.

Willy in the square and the Jiangshi's bush over the bridge, circled in Vibrant Village

Vibrant Village Day 1

Uncork the bottle

The bottle is always in the middle of the map. Shoot the cork to pop it open.

The bottle's fixed spot in the middle of Vibrant Village

Close-up of the bottle cork to shoot

Help with the pedalling

On the back street, halfway up the hill, an NPC is stuck on a bicycle. Shoot the pedal three times to get them moving up the slope.

The NPC on a bicycle halfway up the back street

Close-up of the bicycle pedal to shoot three times

Help with the cooking

Near the square in the middle of the map, an NPC is cooking with a carrot on the table. Shoot the carrot three times, then shoot the spoon in the pot next to it.

The cooking NPC near the village square

Close-up of the carrot on the cooking table

Close-up of the spoon in the cooking pot

Light the match

In the first house below and to the left of the square, an NPC is holding a match. Shoot the match head to light it.

The house left of the square where the NPC holds a match

Close-up of the match head to shoot

Follow the blue paint footprints

Follow the blue paint footprints to find where the NPC is hiding. The trail always ends at the first house next to the crops on the right side of the map. Shoot the door.

The trail of blue paint footprints through the village

The door of the house by the crops where the paint trail ends

Phone objective: stop the robots

Answering the phone spawns three robots: one in the square, one past the bridge and one in the crops. Stop each by shooting the spinning part on its back. Take the crops robot first, because it quickly walks out of sight behind the houses and leaves little time to catch it.

A robot by a village house with its spinning back part in the scope

A second robot on the road, lined up on its spinning back part

Catch the rubbish thief

Look for a bin with a red milk carton beside it and shoot it to flush out the thief. The bin has three possible spots.

The bin with a red milk carton beside it that hides the thief

Village Day 1 rubbish thief: spawn spot 1 of 3, circled on the map

Village Day 1 rubbish thief: spawn spot 2 of 3, circled on the map

Village Day 1 rubbish thief: spawn spot 3 of 3, circled on the map

Shoot the grapes off the balcony

A man in a suit on a balcony is holding grapes. Shoot the grapes out of his hand. The grapes balcony has three possible spots. The third one can take a lot of restarts to show up, so do not assume there are only two.

The man in a suit on a balcony holding the grapes

Village Day 1 grapes: spawn spot 1 of 3, circled on the map

Village Day 1 grapes: spawn spot 2 of 3, circled on the map

Village Day 1 grapes: spawn spot 3 of 3, circled on the map

Vibrant Village Day 2

Fix the roof

An NPC called Manu is always on the same roof. Shoot the two nails to fix it.

Manu's fixed roof in Vibrant Village

Close-up of the two roof nails to shoot

Find Tim in Vibrant Village

On Day 2 in the village, Tim is hiding in a potted bush. Shoot the bush to uncover him. The potted bush has three possible spots.

The potted bush where Tim hides in Vibrant Village

Village Day 2 find Tim: spawn spot 1 of 3, circled on the map

Village Day 2 find Tim: spawn spot 2 of 3, circled on the map

Village Day 2 find Tim: spawn spot 3 of 3, circled on the map

Deliver the milk

Shoot the doorbells on the doors to deliver the milk. The doors with bells are always the same ones.

Close-up of a doorbell for the milk delivery

The fixed doors with doorbells circled on the village map

Destroy the purple flasks

Destroy the doctor’s secret formula by shooting five purple flasks. The flasks come in three possible layouts.

Close-up of the doctor's purple flasks

Village Day 2 purple flasks: layout 1 of 3, every item circled on the map

Village Day 2 purple flasks: layout 2 of 3, every item circled on the map

Village Day 2 purple flasks: layout 3 of 3, every item circled on the map

Destroy the bones

The dog has buried four bones; shoot all of them. The bones come in three possible layouts.

Close-up of a bone buried by the dog

Village Day 2 bones: layout 1 of 3, every item circled on the map

Village Day 2 bones: layout 2 of 3, every item circled on the map

Village Day 2 bones: layout 3 of 3, every item circled on the map

Phone objective: shoot the rolling watermelons

After you answer the phone, watermelons start rolling across the square towards an NPC. Shoot them all before they reach the NPC.

Watermelons rolling across the square towards the NPC

Shooting the rolling watermelons before they reach the NPC

Unblock the village chimney

Shoot the rubbish blocking the village chimney. The blocked chimney has three possible spots.

Close-up of the rubbish blocking the village chimney

Village Day 2 chimney: spawn spot 1 of 3, circled on the map

Village Day 2 chimney: spawn spot 2 of 3, circled on the map

Village Day 2 chimney: spawn spot 3 of 3, circled on the map

Stop the music

Shoot the needle of the record player to stop it. It is always on the left side of the map, past the stream.

Close-up of the record player needle

The record player's fixed spot past the stream on the left

Vibrant Village Day 3

Clean the leopard

Shoot the five black spots on the leopard. The leopard has three possible spots.

Close-up of the leopard's black spots

Village Day 3 leopard: spawn spot 1 of 3, circled on the map

Village Day 3 leopard: spawn spot 2 of 3, circled on the map

Village Day 3 leopard: spawn spot 3 of 3, circled on the map

Destroy the letters

Three letters stick out of a green mailbox. Shoot all three. The green mailbox has three possible spots.

Close-up of the letters sticking out of the green mailbox

Village Day 3 letters: spawn spot 1 of 3, circled on the map

Village Day 3 letters: spawn spot 2 of 3, circled on the map

Village Day 3 letters: spawn spot 3 of 3, circled on the map

Shoot the smaller marrows in the contest

The contest is always in the village square. Shoot the two smaller striped marrows and the sausage, and leave the biggest marrow alone.

The marrow contest tables in the village square

Close-up of the striped marrows on the judging tables

Open the toothpaste

The NPC with the toothpaste is always across the bridge, on the right. Shoot the toothpaste cap to open it.

The toothpaste NPC's fixed spot across the bridge

Close-up of the toothpaste cap to shoot

Trim the striped-shirt NPC’s hair

Shoot the tufts of hair on the NPC in the striped shirt. The striped-shirt NPC has three possible spots.

Close-up of the striped-shirt NPC's hair tufts

Village Day 3 haircut: spawn spot 1 of 3, circled on the map

Village Day 3 haircut: spawn spot 2 of 3, circled on the map

Village Day 3 haircut: spawn spot 3 of 3, circled on the map

Blow out the candles

Shoot the three candles on the cake. The cake is always in the houses to the left of the square.

Close-up of the three candles on the cake

The cake's fixed spot in the houses left of the square

Remove the clothes pegs

Five pegs hold a cat and two other items on a washing line. Shoot all five pegs. The washing line has two possible spots.

Close-up of the pegs holding the cat on the washing line

Village Day 3 clothes pegs: spawn spot 1 of 2, circled on the map

Village Day 3 clothes pegs: spawn spot 2 of 2, circled on the map

Vibrant Village boss objective

Snapping heads keep growing out of a giant striped marrow; shoot each one before it reaches the NPC. The boss starts after you finish everything else on Day 3.

Snapping heads growing out of the giant striped marrow in the Vibrant Village boss

Happy Harbour bananas, fireworks, Willy and Jiangshi

Happy Harbour bananas (10)

The harbour bananas are shown over two overview shots of the harbour.

Happy Harbour bananas circled on the map, first overview

Happy Harbour bananas circled on the map, second overview

Happy Harbour fireworks (10)

The harbour fireworks are split across two overview shots as well.

Happy Harbour fireworks circled on the map, first overview

Happy Harbour fireworks circled on the map, second overview

Happy Harbour Willy and Jiangshi

Willy and the Jiangshi are both circled on the harbour overview below.

Willy and the Jiangshi circled on the Happy Harbour overview

Willy is on the pirate ship on the right, tucked behind a beach ball and some crates.

Willy behind a beach ball and crates on the pirate ship

The harbour Jiangshi is behind some crates on the docks on the left side of the map.

The Jiangshi behind crates on the left-hand docks

Happy Harbour Day 1

Light the lighthouse

Find the lever that switches on the lighthouse. It is at the back of the map. Shoot the lever.

The lighthouse lever circled at the back of the harbour

Close-up of the lighthouse lever to shoot

Free the lobster from its cage

Shoot the cage to free the lobster. The lobster cage has three possible spots.

Close-up of the lobster cage

Harbour Day 1 lobster cage: spawn spot 1 of 3, circled on the map

Harbour Day 1 lobster cage: spawn spot 2 of 3, circled on the map

Harbour Day 1 lobster cage: spawn spot 3 of 3, circled on the map

Free the fish

Shoot the fish tank to let the fish out. The fish tank has three possible spots.

Close-up of the fish tank to shoot

Harbour Day 1 fish tank: spawn spot 1 of 3, circled on the map

Harbour Day 1 fish tank: spawn spot 2 of 3, circled on the map

Harbour Day 1 fish tank: spawn spot 3 of 3, circled on the map

Shoot the wooden leg

An NPC is leaning on a hut. Shoot the tip of their wooden leg. The wooden-leg NPC has three possible spots.

Close-up of the tip of the wooden leg

Harbour Day 1 wooden leg: spawn spot 1 of 3, circled on the map

Harbour Day 1 wooden leg: spawn spot 2 of 3, circled on the map

Harbour Day 1 wooden leg: spawn spot 3 of 3, circled on the map

Remove the barnacles

The boat with barnacles on its hull is always in the same place. Shoot the four barnacles sticking out of its side.

The barnacle boat's fixed spot in the harbour

Close-up of the four barnacles on the hull

Phone objective: clear the pianos

After you answer the phone, pianos appear on the central path through the docks. Shoot every piano so the plane can land.

Pianos on the central path through the docks

Shooting the pianos so the plane can land

Repair the pier

The pier with three loose nails is always the first pier in the middle of the map. Shoot all three nails.

The first pier in the middle of the harbour

Close-up of the three loose pier nails

Happy Harbour Day 2

Shoot the ball to the dolphins

A ball with dolphins nearby is always at the top left edge of the map. Shoot the ball behind the crates.

The dolphin ball's spot at the top left of the harbour

Close-up of the ball behind the crates

Open the caviar

The caviar tin is always on the docks on the left. Shoot the tin to open it.

The caviar tin's spot on the left-hand docks

Close-up of the caviar tin to shoot

Help with the fishing

Find the NPC trying to fish and shoot the blue part of the rod three times to reel in the catch. The fishing NPC has three possible spots.

Close-up of the blue part of the fishing rod

Harbour Day 2 fishing: spawn spot 1 of 3, circled on the map

Harbour Day 2 fishing: spawn spot 2 of 3, circled on the map

Harbour Day 2 fishing: spawn spot 3 of 3, circled on the map

Trim the beard

Find the bearded NPC and shoot the three parts of the beard: left, middle and right. The bearded NPC has three possible spots.

Close-up of the beard's three sections

Harbour Day 2 beard: spawn spot 1 of 3, circled on the map

Harbour Day 2 beard: spawn spot 2 of 3, circled on the map

Harbour Day 2 beard: spawn spot 3 of 3, circled on the map

Shoot the hat off the pelican

A pelican is wearing a pink hat. Shoot the hat off it. The pelican has three possible spots.

Close-up of the pelican in the pink hat

Harbour Day 2 hat thief: spawn spot 1 of 3, circled on the map

Harbour Day 2 hat thief: spawn spot 2 of 3, circled on the map

Harbour Day 2 hat thief: spawn spot 3 of 3, circled on the map

Shoot every flag except the crab

A boat’s sail is covered in different flags. It is crab day, so shoot every flag except the one with a crab on it. The flag boat has three possible spots.

Close-up of the flags on the sail, crab flag included

Harbour Day 2 crab day: spawn spot 1 of 3, circled on the map

Harbour Day 2 crab day: spawn spot 2 of 3, circled on the map

Harbour Day 2 crab day: spawn spot 3 of 3, circled on the map

Phone objective: hit the box on the spinning crane

After you answer the phone, the crane on the right side of the map starts to spin. Shoot the blue electrical box on it. Keep your sight on the middle of the crane and fire as the box passes.

The crane on the right of the harbour starting to spin

Close-up of the blue electrical box on the crane

Shoot the toxic barrels

Find the five toxic waste barrels and shoot them. The barrels come in three possible layouts.

Close-up of a toxic waste barrel

Harbour Day 2 toxic barrels: layout 1 of 3, every item circled on the map

Harbour Day 2 toxic barrels: layout 2 of 3, every item circled on the map

Harbour Day 2 toxic barrels: layout 3 of 3, every item circled on the map

Happy Harbour Day 3

Clean the engine

Clear the motorboat engine by shooting all the seaweed on it. The motorboat has three possible spots.

Close-up of seaweed on the motorboat engine

Harbour Day 3 engine: spawn spot 1 of 3, circled on the map

Harbour Day 3 engine: spawn spot 2 of 3, circled on the map

Harbour Day 3 engine: spawn spot 3 of 3, circled on the map

Pull the cork

Shoot the cork stuck on the NPC’s hook. The hook NPC has three possible spots.

Close-up of the cork on the NPC's hook

Harbour Day 3 cork: spawn spot 1 of 3, circled on the map

Harbour Day 3 cork: spawn spot 2 of 3, circled on the map

Harbour Day 3 cork: spawn spot 3 of 3, circled on the map

Shoot the dynamite

An NPC is fishing with dynamite from behind the first crate on the left. Shoot the dynamite. The dynamite fisher has three possible spots.

Close-up of the dynamite fisher behind a crate

Harbour Day 3 dynamite: spawn spot 1 of 3, circled on the map

Harbour Day 3 dynamite: spawn spot 2 of 3, circled on the map

Harbour Day 3 dynamite: spawn spot 3 of 3, circled on the map

Find Tim in Happy Harbour

On Day 3 at the harbour, Tim is hiding inside a crate. The crate he is in keeps moving, which gives him away. Tim’s crate has three possible spots.

Close-up of the moving crate where Tim hides

Harbour Day 3 find Tim: spawn spot 1 of 3, circled on the map

Harbour Day 3 find Tim: spawn spot 2 of 3, circled on the map

Harbour Day 3 find Tim: spawn spot 3 of 3, circled on the map

Find the treasure

An NPC dressed in yellow is holding a photo of the treasure. The photo changes to match wherever the chest spawned, so use it as your clue, then shoot the lock on the chest.

The NPC in yellow holding a photo of the treasure

The treasure chest lock to shoot

Tip out the bait bucket

A fishing NPC with a bucket of bait is always in the same place. Shoot the bucket to tip the bait out for the fish.

The bait NPC's fixed fishing spot

Close-up of the bait bucket to shoot

Use the spyglass and save the drowning NPC

The coin-operated spyglass is always on the edge of the docks. Shoot the coin slot to use it. That finishes the objective and adds a new one: someone is drowning, and the game points you in their direction. Look that way, find them and shoot the life ring next to them.

The spyglass on the edge of the docks

Close-up of the spyglass coin slot

The drowning NPC circled on the harbour overview

The life ring beside the drowning NPC

Happy Harbour boss objective

A giant prawn tries to steal the doughnuts. Shoot whichever leg is moving to grab a doughnut. The boss starts once the rest of Day 3 is done.

The giant prawn reaching for the doughnuts in the Happy Harbour boss

Central City bananas, fireworks, Willy and Jiangshi

Central City bananas (10)

The city bananas are all circled on one overview of the city.

All ten Central City bananas circled on the city overview

Central City fireworks (10)

The city fireworks are circled on one overview as well.

All ten Central City fireworks circled on the city overview

Central City Willy and Jiangshi

Both are in the same area at the back, by the pizzeria. For the Jiangshi, shoot the pizza sign. Willy is among the people sitting at the tables.

Willy at the tables and the Jiangshi's pizza sign by the pizzeria

Central City Day 1

Fix the aerial

Find the bent TV aerial and shoot it to straighten it. The bent aerial has three possible spots.

Close-up of the bent TV aerial

City Day 1 aerial: spawn spot 1 of 3, circled on the map

City Day 1 aerial: spawn spot 2 of 3, circled on the map

City Day 1 aerial: spawn spot 3 of 3, circled on the map

Free the alligator

Shoot the drain cover where the alligator is peeking out. The alligator drain has three possible spots.

Close-up of the alligator peeking out of a drain

City Day 1 alligator: spawn spot 1 of 3, circled on the map

City Day 1 alligator: spawn spot 2 of 3, circled on the map

City Day 1 alligator: spawn spot 3 of 3, circled on the map

Change the channel

The NPC watching TV inside a house is always in the same place. Shoot the remote control to change the channel.

The house with the NPC watching TV

Close-up of the remote control to shoot

Clear the smoky chimney

Find the chimney clogged with smoke, shown as black dots, and shoot every dot. The smoky city chimney has three possible spots.

Close-up of the black smoke dots in the city chimney

City Day 1 chimney: spawn spot 1 of 3, circled on the map

City Day 1 chimney: spawn spot 2 of 3, circled on the map

City Day 1 chimney: spawn spot 3 of 3, circled on the map

Remove the rotten apple

A rotten apple is always on the fruit stall. Shoot it to get it away from the good ones.

The fruit stall's fixed spot in Central City

Close-up of the rotten apple on the stall

Phone objective: shoot the sausage from the pelican

After you answer the phone, a pelican with a sausage in its beak appears in the park. Shoot the sausage before the bird escapes.

The pelican with a sausage in the park

Close-up of the sausage in the pelican's beak

Feed the birds

Find the NPC holding a loaf. Shoot the loaf to break it in half, shoot each half as it flies out, then shoot the last four pieces of bread. The bread NPC has three possible spots.

Close-up of the loaf to split in half

Close-up of the bread pieces flying out

City Day 1 bread: spawn spot 1 of 3, circled on the map

City Day 1 bread: spawn spot 2 of 3, circled on the map

City Day 1 bread: spawn spot 3 of 3, circled on the map

Tune the ukulele

The NPC with a ukulele is always in the same place. Shoot the four tuning pegs. They are tiny, so line up the middle of each peg before firing.

The ukulele NPC's fixed spot in Central City

Close-up of the four ukulele tuning pegs

Central City Day 2

Destroy the alligator posters

Find and destroy the five posters about the alligator you freed the day before. The posters come in three possible layouts.

Close-up of a missing alligator poster

City Day 2 alligator posters: layout 1 of 3, every item circled on the map

City Day 2 alligator posters: layout 2 of 3, every item circled on the map

City Day 2 alligator posters: layout 3 of 3, every item circled on the map

Destroy the blue radios

Find the five blue radios and destroy them. The radios come in three possible layouts.

Close-up of a blue radio to destroy

City Day 2 radios: layout 1 of 3, every item circled on the map

City Day 2 radios: layout 2 of 3, every item circled on the map

City Day 2 radios: layout 3 of 3, every item circled on the map

Loosen the pipe

An NPC is working on a pipe down the side of a building. Shoot their wrench to loosen the pipe. The pipe NPC has three possible spots.

Close-up of the wrench on the pipe

City Day 2 pipe: spawn spot 1 of 3, circled on the map

City Day 2 pipe: spawn spot 2 of 3, circled on the map

City Day 2 pipe: spawn spot 3 of 3, circled on the map

Open the umbrella

Help the NPC open their umbrella by shooting its button. The umbrella NPC has three possible spots.

Close-up of the umbrella button

City Day 2 umbrella: spawn spot 1 of 3, circled on the map

City Day 2 umbrella: spawn spot 2 of 3, circled on the map

City Day 2 umbrella: spawn spot 3 of 3, circled on the map

Clean the poop

An NPC has a lump of poop on one shoe. Shoot it off. The dirty-shoe NPC has three possible spots.

Close-up of the poop on the NPC's shoe

City Day 2 poop: spawn spot 1 of 3, circled on the map

City Day 2 poop: spawn spot 2 of 3, circled on the map

City Day 2 poop: spawn spot 3 of 3, circled on the map

Smash the dishes

An NPC does not want to do the washing up, so smash the dishes on their table. The dishes table has three possible spots.

Close-up of the dishes on the NPC's table

City Day 2 dishes: spawn spot 1 of 3, circled on the map

City Day 2 dishes: spawn spot 2 of 3, circled on the map

City Day 2 dishes: spawn spot 3 of 3, circled on the map

Phone objective: dump the fish before the walrus

After you answer the phone, a walrus appears at the back, on the pizzeria street, heading for a van full of fish. Shoot the lever on the van to dump the fish.

The walrus heading for the fish van on the pizzeria street

Close-up of the lever on the fish van

Clean the air conditioner

Shoot the pizza blocking the air conditioning unit. The blocked unit has three possible spots.

Close-up of the pizza stuck in the air conditioner

City Day 2 air conditioner: spawn spot 1 of 3, circled on the map

City Day 2 air conditioner: spawn spot 2 of 3, circled on the map

City Day 2 air conditioner: spawn spot 3 of 3, circled on the map

Central City Day 3

Open the lamp

An NPC is trying to repair a lamp. Shoot the lamp cover to open it. The lamp NPC has three possible spots.

Close-up of the lamp cover to shoot

City Day 3 lamp: spawn spot 1 of 3, circled on the map

City Day 3 lamp: spawn spot 2 of 3, circled on the map

City Day 3 lamp: spawn spot 3 of 3, circled on the map

Find the glasses

The NPC trying to read is always in the first houses on the map. Shoot the papers on top of the table five times to uncover the glasses.

The reading NPC's fixed spot in the first houses

Close-up of the papers on the table hiding the glasses

Pull the tooth

The NPC trying to pull a tooth is always in the houses at the start of the map. Shoot the stained tooth to knock it out.

The tooth NPC's fixed spot in the houses at the start

Close-up of the stained tooth

Help the chicken

The chicken trying to cross the road is always in the same place. Shoot the button on the traffic light so it can cross.

The chicken waiting at the road crossing

Close-up of the traffic light button

Open the car door

A yellow car has a stuck door. Shoot the handle to open it. The yellow car has three possible spots.

Close-up of the yellow car's door handle

City Day 3 car door: spawn spot 1 of 3, circled on the map

City Day 3 car door: spawn spot 2 of 3, circled on the map

City Day 3 car door: spawn spot 3 of 3, circled on the map

Find Tim in Central City

On Day 3 in the city, Tim is hiding in a rubbish bin. Shoot the lid to make him pop out. Tim’s bin has three possible spots.

Close-up of the bin lid hiding Tim

City Day 3 find Tim: spawn spot 1 of 3, circled on the map

City Day 3 find Tim: spawn spot 2 of 3, circled on the map

City Day 3 find Tim: spawn spot 3 of 3, circled on the map

Open the awning

An NPC is struggling with a shop awning. They are always in the buildings at the back on the right. Shoot the awning to open it.

The awning NPC's fixed spot at the back right

Close-up of the shop awning to shoot

Central City boss objective

A gorilla throws barrels down while an NPC climbs to the top. Shoot every barrel before it hits the NPC. Hold your sight on the spot shown below, where barrels pass in both of the gorilla’s throwing patterns. Once the NPC is past that point, move your aim up to just before the last ladder.

The gorilla throwing barrels at the climbing NPC

Where to hold the sight to catch barrels from both throws

Funky Farm bananas, fireworks, Willy and Jiangshi

Funky Farm bananas (10)

The farm bananas are circled on one overview of the farm.

All ten Funky Farm bananas circled on the farm overview

Funky Farm fireworks (10)

The farm fireworks are circled on one overview too.

All ten Funky Farm fireworks circled on the farm overview

Funky Farm Willy and Jiangshi

Both are in the middle band of the map, Willy in the centre and the Jiangshi a little to the right.

Willy and the Jiangshi circled in the middle of Funky Farm

Willy is in plain sight next to the police officers.

Willy standing with the police officers

The farm Jiangshi is hiding behind some hay bales.

The Jiangshi behind hay bales

Funky Farm Day 1

Stop the honey thief

Shoot the beehive above the NPC, then the other four beehives. The beehives come in three possible layouts.

Close-up of the beehive above the NPC

Farm Day 1 beehives: layout 1 of 3, every item circled on the map

Farm Day 1 beehives: layout 2 of 3, every item circled on the map

Farm Day 1 beehives: layout 3 of 3, every item circled on the map

Pump the water

Shoot the handle of the valve three times to get the water flowing. The water valve has three possible spots.

Close-up of the water valve handle

Farm Day 1 water valve: spawn spot 1 of 3, circled on the map

Farm Day 1 water valve: spawn spot 2 of 3, circled on the map

Farm Day 1 water valve: spawn spot 3 of 3, circled on the map

Dig the hole

Some NPCs trying to dig a hole are always in the bottom part of the map. Shoot the hole four times to make it bigger.

The diggers' fixed spot at the bottom of the farm

Close-up of the hole to shoot four times

Pull the turnip

Shoot the stalk of the buried turnip six times. The turnip has three possible spots.

Close-up of the buried turnip's stalk

Farm Day 1 turnip: spawn spot 1 of 3, circled on the map

Farm Day 1 turnip: spawn spot 2 of 3, circled on the map

Farm Day 1 turnip: spawn spot 3 of 3, circled on the map

Shear the sheep

Shoot the three tufts of wool on the sheep. The woolly sheep has three possible spots.

Close-up of the sheep's wool tufts

Farm Day 1 sheep: spawn spot 1 of 3, circled on the map

Farm Day 1 sheep: spawn spot 2 of 3, circled on the map

Farm Day 1 sheep: spawn spot 3 of 3, circled on the map

Open the silo

Shoot the hatch on the silo to open it. The silo has three possible spots.

Close-up of the silo hatch

Farm Day 1 silo: spawn spot 1 of 3, circled on the map

Farm Day 1 silo: spawn spot 2 of 3, circled on the map

Farm Day 1 silo: spawn spot 3 of 3, circled on the map

Phone objective: stop the runaway tractor

After you answer the phone, a tractor comes down the central road towards a pumpkin in the barn. Shoot the rope holding up the hay bale to stop it.

The tractor heading down the central road for the pumpkin

Close-up of the rope holding the hay bale

Find Tim in Funky Farm

On Day 1 at the farm, Tim is hiding in a portable toilet. The door of the right toilet wobbles; shoot it. Tim’s toilet has three possible spots.

Close-up of the wobbling portable toilet door

Farm Day 1 find Tim: spawn spot 1 of 3, circled on the map

Farm Day 1 find Tim: spawn spot 2 of 3, circled on the map

Farm Day 1 find Tim: spawn spot 3 of 3, circled on the map

Funky Farm Day 2

Cut down the tree

Shoot the tree three times to fell it, shoot it again to turn it into planks, then shoot the stump three more times to clear it. The tree has three possible spots.

Close-up of the tree to fell

Close-up of the planks and stump after felling

Farm Day 2 tree: spawn spot 1 of 3, circled on the map

Farm Day 2 tree: spawn spot 2 of 3, circled on the map

Farm Day 2 tree: spawn spot 3 of 3, circled on the map

Clear the poop

Shoot the five bits of poop inside a fenced area. They always stay inside that fence. The poop pen has three possible spots.

Close-up of poop inside a fenced pen

Farm Day 2 poop: spawn spot 1 of 3, circled on the map

Farm Day 2 poop: spawn spot 2 of 3, circled on the map

Farm Day 2 poop: spawn spot 3 of 3, circled on the map

Plant the bean

The NPC planting a bean is always in the same place. Shoot the bean three times to plant it, shoot the pile of soil beside it three times to cover it, then shoot the watering can.

The bean planter's fixed spot

Close-up of the bean and the pile of soil

Close-up of the watering can

Fit the horseshoe

The horse missing a shoe is always at the bottom of the map, by the first barn. Shoot the three nails in its horseshoe.

The horse by the first barn at the bottom of the farm

Close-up of the three horseshoe nails

Milk the cow

Shoot the cow’s three udders. The cow has three possible spots.

Close-up of the cow's udders

Farm Day 2 cow: spawn spot 1 of 3, circled on the map

Farm Day 2 cow: spawn spot 2 of 3, circled on the map

Farm Day 2 cow: spawn spot 3 of 3, circled on the map

Turn the windmills

The five stuck windmills are always in the same places. Shoot the blades on each to get them turning and the water running.

The five windmills circled on the farm map

Close-up of a windmill's blades

Phone objective: save the UFOs from the cows

After you answer the phone, five cows start stealing UFOs at the back of the map. Shoot the UFOs so the cows cannot take them.

Cows and UFOs at the back of the farm

Shooting a UFO before the cows take it

Plant the seeds

An NPC is trying to open a bag of seeds. Shoot the bag open, then shoot the water bucket in front of them three times. The seed NPC has three possible spots.

Close-up of the seed bag

Close-up of the water bucket in front of the NPC

Farm Day 2 seeds: spawn spot 1 of 3, circled on the map

Farm Day 2 seeds: spawn spot 2 of 3, circled on the map

Farm Day 2 seeds: spawn spot 3 of 3, circled on the map

Funky Farm Day 3

Fix the broken tractor

The broken tractor is always in the middle of the map. Shoot the spark plugs to fix it, then the crank at the front to start it.

The broken tractor in the middle of the farm

Close-up of the tractor's spark plugs

Close-up of the crank at the front of the tractor

Shoot the scarecrow

Find the scarecrow with three crows on it and shoot the scarecrow. It has three possible spots.

Close-up of the scarecrow with three crows

Farm Day 3 scarecrow: spawn spot 1 of 3, circled on the map

Farm Day 3 scarecrow: spawn spot 2 of 3, circled on the map

Farm Day 3 scarecrow: spawn spot 3 of 3, circled on the map

Find the NPC hiding in the hay cart

Shoot the hay cart to find the NPC hiding in it. The hay cart has three possible spots.

Close-up of the hay cart hiding the NPC

Farm Day 3 hay cart: spawn spot 1 of 3, circled on the map

Farm Day 3 hay cart: spawn spot 2 of 3, circled on the map

Farm Day 3 hay cart: spawn spot 3 of 3, circled on the map

Pick the apples

Find the tree with five apples and shoot them all down. The apple tree has three possible spots.

Close-up of the apple tree

Farm Day 3 apples: spawn spot 1 of 3, circled on the map

Farm Day 3 apples: spawn spot 2 of 3, circled on the map

Farm Day 3 apples: spawn spot 3 of 3, circled on the map

Cut the stalk

The stalk is always in the same place. Shoot the base of the stalk three times.

The giant stalk's fixed spot on the farm

Close-up of the base of the stalk

Harvest the wheat

Shoot the five wheat stalks. The wheat patch has three possible spots.

Close-up of the wheat stalks to harvest

Farm Day 3 wheat: spawn spot 1 of 3, circled on the map

Farm Day 3 wheat: spawn spot 2 of 3, circled on the map

Farm Day 3 wheat: spawn spot 3 of 3, circled on the map

Free them from the fence

The NPC stuck in a fence is always in the same place. Shoot the fence three times.

The fence NPC's fixed spot

Close-up of the fence to shoot three times

Funky Farm boss objective

Shoot the pen gates so each animal gets into its own pen: chickens on the left, sheep in the middle, pigs on the right. A gate only stays open for about two seconds after you hit it, so wait until the animal is right there before you fire.

The three pens and gates in the Funky Farm boss

Aces Airport bananas, fireworks, Willy and Jiangshi

Aces Airport bananas (10)

The airport bananas are circled on one overview of the airport.

All ten Aces Airport bananas circled on the airport overview

Aces Airport fireworks (10)

The airport fireworks are circled on one overview.

All ten Aces Airport fireworks circled on the airport overview

Aces Airport Willy and Jiangshi

Both are hidden behind boxes at the back of the airport.

Willy and the Jiangshi circled at the back of Aces Airport

Willy is behind the boxes in front of the pelican cages.

Willy behind boxes by the pelican cages

The airport Jiangshi is in front of the yellow 6-9 sign beside the main runway.

The Jiangshi by the yellow 6-9 sign

Aces Airport Day 1

Open the cockpit

A plane with a stuck door is always in the same place. Shoot the yellow part of the plane to free the NPC.

The plane with the stuck door

Close-up of the yellow part of the plane to shoot

Take away the meat

The NPC with a plate of meat is always at the first plane at the bottom. Shoot the meat off the plate.

The first plane at the bottom of the airport

Close-up of the meat on the plate

Remove the cones

Find the five NPCs with traffic cones on their heads and shoot the cones. The cone heads come in three possible layouts.

Close-up of an NPC with a cone on their head

Airport Day 1 cones: layout 1 of 3, every item circled on the map

Airport Day 1 cones: layout 2 of 3, every item circled on the map

Airport Day 1 cones: layout 3 of 3, every item circled on the map

Free the luggage door

An NPC struggling to fit their luggage into the plane is always in the same place. Shoot the two parts of the skis to free the door.

The luggage NPC's fixed spot by the plane

Close-up of the two ski pieces blocking the door

Open the suitcase (Day 1)

An NPC cannot open a suitcase. Shoot its two buckles. On Day 1 this suitcase NPC has three possible spots.

Close-up of the suitcase buckles on Day 1

Airport Day 1 suitcase: spawn spot 1 of 3, circled on the map

Airport Day 1 suitcase: spawn spot 2 of 3, circled on the map

Airport Day 1 suitcase: spawn spot 3 of 3, circled on the map

Free the plane

A small plane has chocks on its three wheels. Shoot all three chocks. The chocked plane has three possible spots.

Close-up of the chocks on the plane wheels

Airport Day 1 chocks: spawn spot 1 of 3, circled on the map

Airport Day 1 chocks: spawn spot 2 of 3, circled on the map

Airport Day 1 chocks: spawn spot 3 of 3, circled on the map

Phone objective: clear the pumpkins from the runway

After you answer the phone, pumpkins appear at the far end of the main runway. Shoot all of them before the small plane lands.

Pumpkins at the far end of the main runway

Shooting the pumpkins before the plane lands

Drop the weight

Find the hot air balloon and shoot the three ropes holding its weight bags. The balloon has three possible spots.

Close-up of the balloon's weight bag ropes

Airport Day 1 balloon: spawn spot 1 of 3, circled on the map

Airport Day 1 balloon: spawn spot 2 of 3, circled on the map

Airport Day 1 balloon: spawn spot 3 of 3, circled on the map

Aces Airport Day 2

Switch on the antenna

Find the antenna’s four switches and shoot them. The switches come in three possible layouts.

Close-up of an antenna switch

Airport Day 2 antenna: layout 1 of 3, every item circled on the map

Airport Day 2 antenna: layout 2 of 3, every item circled on the map

Airport Day 2 antenna: layout 3 of 3, every item circled on the map

Put out the cigarette

An NPC is smoking in a puddle of fuel. Shoot the cigarette. The smoker has three possible spots.

Close-up of the smoker in the fuel puddle

Airport Day 2 cigarette: spawn spot 1 of 3, circled on the map

Airport Day 2 cigarette: spawn spot 2 of 3, circled on the map

Airport Day 2 cigarette: spawn spot 3 of 3, circled on the map

Destroy the drone

An NPC is flying a drone. Shoot the drone controller. The drone pilot has three possible spots.

Close-up of the drone controller

Airport Day 2 drone: spawn spot 1 of 3, circled on the map

Airport Day 2 drone: spawn spot 2 of 3, circled on the map

Airport Day 2 drone: spawn spot 3 of 3, circled on the map

Start the plane

An NPC holding a spanner is standing on a small plane. Shoot the propeller to get it started. The propeller plane has three possible spots.

Close-up of the propeller to shoot

Airport Day 2 propeller: spawn spot 1 of 3, circled on the map

Airport Day 2 propeller: spawn spot 2 of 3, circled on the map

Airport Day 2 propeller: spawn spot 3 of 3, circled on the map

Cut the ribbon

The NPC with a ribbon in front of them is always on the right side of the airport. Shoot the ribbon to cut it.

The ribbon NPC's spot on the right of the airport

Close-up of the ribbon to cut

Take the tickets

A queue of NPCs holding boarding passes is always in the same place. Shoot each ticket so they can board.

The boarding queue's fixed spot

Close-up of the boarding passes to shoot

Phone objective: shoot the scarf

After you answer the phone, an NPC wearing a scarf appears on a plane’s wing. Shoot the scarf five times before the engine sucks them in.

The NPC in a scarf on the plane wing

Close-up of the scarf to shoot five times

Clear the cacti for the umbrella NPC

An NPC with an umbrella is floating down but cannot land. Shoot the three cacti below them. The umbrella NPC has three possible landing spots.

Close-up of the umbrella NPC above three cacti

Airport Day 2 umbrella landing: spawn spot 1 of 3, circled on the map

Airport Day 2 umbrella landing: spawn spot 2 of 3, circled on the map

Airport Day 2 umbrella landing: spawn spot 3 of 3, circled on the map

Aces Airport Day 3

Find the mechanic

Follow the trail from the oil stain to the mechanic. They are always in the hangar on the right; shoot its door.

The oil stain and trail leading to the mechanic

The hangar door on the right where the mechanic hides

Destroy the shopping

An NPC is carrying five items. Shoot all five. The shopper has three possible spots.

Close-up of the NPC carrying five items

Airport Day 3 shopping: spawn spot 1 of 3, circled on the map

Airport Day 3 shopping: spawn spot 2 of 3, circled on the map

Airport Day 3 shopping: spawn spot 3 of 3, circled on the map

Find the NPC hiding in the luggage cart

An NPC is hiding in a luggage cart. Shoot the cart doors to get them out. The luggage cart has three possible spots.

Close-up of the luggage cart doors

Airport Day 3 luggage cart: spawn spot 1 of 3, circled on the map

Airport Day 3 luggage cart: spawn spot 2 of 3, circled on the map

Airport Day 3 luggage cart: spawn spot 3 of 3, circled on the map

Wake the marshal

The marshal is the ground crew member with two light wands for guiding planes. Shoot the balloon above them to wake them up. The sleeping marshal has three possible spots.

Close-up of the balloon above the sleeping marshal

Airport Day 3 marshal: spawn spot 1 of 3, circled on the map

Airport Day 3 marshal: spawn spot 2 of 3, circled on the map

Airport Day 3 marshal: spawn spot 3 of 3, circled on the map

Switch off the phones

A plane has passengers using phones in the windows. It is always in the same place. Shoot every phone so the plane can take off.

The phones plane's fixed spot

Close-up of passengers' phones in the plane windows

Open the suitcase (Day 3)

On Day 3 another NPC is stuck with a suitcase. Shoot both buckles again; this suitcase has three possible spots of its own.

Close-up of the suitcase buckles on Day 3

Airport Day 3 suitcase: spawn spot 1 of 3, circled on the map

Airport Day 3 suitcase: spawn spot 2 of 3, circled on the map

Airport Day 3 suitcase: spawn spot 3 of 3, circled on the map

Move the zebras

Four zebras are blocking a vehicle. Shoot the vehicle’s horn to scare them off the road. The zebra vehicle has three possible spots.

Close-up of the zebras in front of the vehicle

Airport Day 3 zebras: spawn spot 1 of 3, circled on the map

Airport Day 3 zebras: spawn spot 2 of 3, circled on the map

Airport Day 3 zebras: spawn spot 3 of 3, circled on the map

Aces Airport boss objective

Shoot the suitcases carrying contraband. Wait at the end of the belts and only shoot a case once it has turned red. Do not fire at anything at the start of the belt. This boss starts when you complete Day 3.

Red contraband suitcases at the end of the belts in the Aces Airport boss

Photos on every map

Some objectives ask for a photo of NPCs doing something silly. The camera goes on sale in the shop after you finish Perky Park, the first level. Film is limited, so buy extra rolls. A photo target is marked by a small camera sign with a number under it. The score depends on framing: the closer you get while keeping every target NPC in the shot, the higher it goes, up to 100.

A photo target's camera sign reading 100 above a bunny in Vibrant Village

The album pages below show every photo on every map at a score of 100, in the map order used on this page, so you can match the framing. They show the shot to aim for, not where on the map the scene happens.

Perky Park album page with all five photos scored 100

Vibrant Village album, first four photos scored 100

Vibrant Village album, last four photos scored 100

Happy Harbour album, first four photos scored 100

Happy Harbour album, last four photos scored 100

Central City album, first four photos scored 100

Central City album, last four photos scored 100

Funky Farm album, first four photos scored 100

Funky Farm album, last four photos scored 100

Aces Airport album, first four photos scored 100

Aces Airport album, last four photos scored 100

Office commissions

After you finish levels, clients start calling the office phone. There are three commissions, one per client. To take one, shoot the phone over that client’s picture, then shoot the door. Each run drops you on a random map: Vibrant Village, Happy Harbour, Central City, Funky Farm or Aces Airport.

The office phone lit up with a new client message waiting

Gadget part commission

This client always wants the same kind of item: a numbered gadget part, pictured on the objective card as a cardboard box. The parts you find collect on the grid mat on your desk.

The grid mat on the office desk where gadget parts collect

A client with red glasses calling in the gadget part commission

Gadget part commission card, pictured as a cardboard box

Lost items commission

This client wants a different lost item every time. Finds go into the crate by the office wall, which counts up to 16.

The lost items crate in the office, its counter at 0 of 16

A client in a cowboy hat calling in a lost items commission

Lost items commission card

Frying pan commission

This client wants frying pans, each with a different item on it. The pan on the desk counts up to 10.

A chef client calling in a frying pan commission and asking for a mushroom

The frying pan on the office desk, its counter at 0 of 10

Frying pan commission card

Where commission items spawn

The commission item does not always spawn in the same place, but on each map it keeps coming back to one spot, whichever commission you are doing:

MapSpot
Vibrant VillageThe first house on the right, by the crops
Happy HarbourThe first pier on the left
Central CityThe bench on the far right edge of the map
Funky FarmThe blue pickup by the first barn, bottom middle of the map
Aces AirportBy the hot air balloon on the right of the map

The screenshots below show an item waiting in each of those spots, one per map.

Vibrant Village commission spot at the first house by the crops

Happy Harbour commission spot on the first pier on the left

Central City commission spot: a frying pan item on the bench at the right edge

Funky Farm commission spot in the blue pickup by the first barn

Aces Airport commission spot: a frying pan item by the hot air balloon

Rather than searching the whole map, check that spot. If the item is somewhere else this time, restart the level until it appears there. Restart is the third option on the pause menu. Repeat this for each of the three commissions.

The pause menu with the Restart option

Bonus levels

Finishing every Day 2 objective on a map starts that map’s bonus level straight away. There are five, one for each map except Perky Park, and each gives you 30 seconds to hit every target. If you fail, you can replay it any time from the bonus level card in the office.

Office sticky notes for Day 1 to Day 3 and the bonus level card

Vibrant Village bonus level

Hit 30 sausages in 30 seconds and leave the striped marrows alone.

The Vibrant Village bonus level sausages and striped marrows

Happy Harbour bonus level

Hit 27 targets in 30 seconds. That count includes the ducks along the bottom.

The Happy Harbour bonus level targets, ducks included

Central City bonus level

Hit 33 targets in 30 seconds, including the coffees along the bottom and the sausage above the bird. Do not shoot the blue bird in the top row.

The Central City bonus level with the blue bird in the top row

Funky Farm bonus level

Hit 28 targets in 30 seconds, including the big radishes and the tomatoes on either side.

The Funky Farm bonus level with radishes and tomatoes

Aces Airport bonus level

Hit 15 targets in 30 seconds, but only the one the NPC in the corner is pointing at each time.

The Aces Airport bonus level with the NPC pointing at a target

Achievements that need extra work

Preloved Sausage, Lost Brick, Unloved Pizza Slice and Appreciated Apple (shop)

The Magic Market is the in-game shop. Preloved Sausage pops after you have bought 20 items there.

The Preloved Sausage achievement card

Lost Brick needs every gun upgrade in the shop. Unloved Pizza Slice needs 10 reputation stars, which buy the pizza on your right in the shop, beside the gun upgrades. Appreciated Apple needs 13 different prizes from the gachapon machine on the left side of the shop.

Achievement cards for Lost Brick, Unloved Pizza Slice and Appreciated Apple

Wooden Spoon, Rank Sock and Stale Y-Fronts (modes and speedrun)

Time Attack and Ammo Hunt are extra modes you buy in the Magic Market. Complete five locations in Time Attack for Wooden Spoon and five in Ammo Hunt for Rank Sock. For Stale Y-Fronts, finish Perky Park in under 30 seconds. You need a fully upgraded gun to manage that time.

Achievement cards for Wooden Spoon, Stale Y-Fronts and Rank Sock

Forgotten Hot Dog and Clean Aubergine (tennis and air hockey)

Forgotten Hot Dog is for winning a tennis match while missing no more than three times. Clean Aubergine asks for the same in air hockey: a win with three misses or fewer. A tennis racket and an air hockey paddle sit on a table in the shop area.

A table holding a tennis racket and an air hockey paddle

Achievement cards for Forgotten Hot Dog and Clean Aubergine

Unknown Bone (bowling)

Unknown Bone needs bowling, which has to be unlocked first.

The Unknown Bone achievement card

Unlock the bowling minigame

Keep finishing missions and a bowling ball priced at 10 stars will eventually appear on the table on the left of the shop. Buy it there.

Back in the office, turn round and shoot the wall behind your desk. The bowling lane is behind it.

The bowling lane behind the office wall, lined up with the crosshair

How to bowl a strike

At the start of each throw, put your crosshair right in the middle of the left finger hole on the ball.

Crosshair in the left finger hole of the bowling ball

As soon as you fire, move your sight to the pin just left of the centre pin.

Sight on the pin left of the centre pin as the ball rolls

Wait until the ball has almost reached the pins, then shoot. That nudges it onto the right line for a strike. The five strikes do not have to come in a row.

The ball about to reach the pins, time to shoot

All pins knocked down for a strike